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Tuesday, December 14, 2010

Reading #21: Teddy: A Sketching Interface for 3D Freeform Design (Igarashi)

Comment:
Chris
Summary:
The paper presents a sketching interface for quickly and easily designing freeform models from 2D sketch to 3D models. The user draws several 2D freeform strokes interactively on the screen and the system automatically constructs 3D polygonal surfaces.The system can supports several operations for uer to create 3D models, including the operation to construct a 3D polygonal surface from a 2D silhouette drawn by the user. The result shows that the system can be accomplished the task at real time. The reaming part of this paper describes the algorithm for implementing the system.

Discussion:
Cool Idea! In fact, building 3D objects is very hard problem for novice user, including me. The nice contribution of this paper is, to provide multiple operations to control the process of modeling objects, and see the 3D modeling in real time so that encourage the user to modify it real time as well. The work has great potential for animation task , as well as eduationg people to draw 3D simple objects. I like the paper and I hope I can use the system to produce some nice 3D pictures.

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